Homefront Review
Kid Safe: Low Game Quality: Moderate
Genre: First Person Shooter
- This
game is characterized by the viewpoint and weapons used in the title.
In a first person shooter, you are looking down the barrel of a gun as
though you yourself are holding the weapon. Likewise, as the term
"shooter" implies, the game specifically uses guns and firearms.
Internet Requirements: High
- Homefront
features a high amount of internet requirement because the game's
single player mode is extremely short. Instead, a large amount of focus
was put into the internet-based multiplayer aspects of this title;
meaning that the majority of gameplay is found online.
Story Summary: In Homefront, you take the role of Robert Jacobs, a former Marine helicopter pilot
living
in a world of horror and war. The game tells the story of how over the
course of the next 20 years, North Korea progressively rises to power
and eventually attacks and invades the United States. You pick up from
there, living in a Korean occupied U.S. where, while being dragged to an
internment camp, are rescued by a resistance force who is rising up
against the Korean aggressors. You proceed to join the Resistance and
fight back to save the United States from its plight and expel the
Korean occupants of your homeland.
Kid Safe: Low
- Foul Language: High
o Homefront
features a high amount of foul language, primarily in the words "f*ck",
"s*it", "motherf*cker", "p*ss", "b*tch", "d*mn", "d*ck", and "b*stard".
These words are ever present throughout gameplay, ironically almost
always stemming from the same foul-mouthed man, a character named
Connor. While all characters cuss once in a while for understandable
reasons (anger, frustration, etc), Connor tends to favor foul language
for just about every other sentence; even going to the point in which he
punctuates words with them (e.g. out-f*cking-standing).
- Violence and Gore: Very High - Not Recommended for Children
o Homefront
features a very high amount of violence and gore. As the genre dictates
(first-person shooter), the gameplay for this title is inherently
violent and focuses on the usage of firearms and variety of other
weapons to fight, maim, and kill others. Weapons used include knives,
pistols, rifles, assault weapons, machine guns, grenades, tanks, and
helicopters. Every time an individual is shot, blood is sprayed from the
area and they will collapse once killed. Players who are injured will
have their screen fill with red before they collapse and die. Both
unarmed civilians and trained soldiers are killed.
o While
this may seem like pretty standard fair as far as first-person shooters
go, the major problem is not the general gameplay but rather the
imagery. Homefront features a massive amount of highly disturbing scenes
of civilians being murdered throughout the games. One example includes a
scene where you hear a mother trying to reassure her child and telling
him not to look; only seconds later the mother and father are shot at
point blank range by soldiers who coldly walk away, leaving the bodies
lying on a street corner as a young boy, screaming and hysterical, tries
to wake up his murdered parents. Another example is a scene where you
come upon a mass-grave site where hundreds of murdered civilians are
being dumped into large ditches with a bulldozer. Not only this, but
after a firefight, you and your team are forced to hide inside the pit
of dead citizens to avoid Korean reinforcements.
- Sexually-Related Content: None
o Homefront, to the best of our knowledge and abilities, does not feature any sexually-related content.
- Use of Drugs and Alcohol: None
o Homefront, to the best of our knowledge and abilities, does not feature any usage of drugs or alcohol.
Game Quality: Moderate
- Graphics / Visuals: Moderate
o Homefront
features a moderate level of visual and graphical quality. To begin on a
positive note, the firearms, assault vehicles, and overall level
designs are very well done. Movements are quick and precise and the
graphical models for the weapons and vehicles are both incredibly
realistic. Likewise, the level design for both the single-player story
mode and the online multiplayer mode is excellently crafted; sending the
player running, fighting, and gunning through the derelict and
destroyed streets of suburban United States. The work put into the
overall concept is exceptional and really helps to drive the vision of a
wartorn United States.
o Coincidentally,
while the general design and idea is well done, the visual delivery is
not. For a game like Homefront, which is so heavily story and people
driven, it tended to fail in the finer details. Some of the people you
deal with are well-done, however the majority of the people that you
will run into and talk are poorly done, reminding me more of
animatronic-puppets rather than real people. They will go about whatever
task they need to do, their mouth will bounce up and down, but most of
the people just don't look realistic enough for a game trying to press
gritty realism. Equally, the blood animations for individuals being shot
and killed is laughably bad for a next generation title, consisting of
blobs of red paint splashing in no real direction or manner.
- Audio: High
o If
the graphics tend to fail a bit in their ability to drive home the
emotion behind the story, the high level of audio quality certainly
makes up for it. By far some of Homefront's strongest qualities are in
its music and sound effects. The music that plays is wide and varied,
covering everything from a soft, rolling tempo, a fast-paced, rock song,
and tension building, orchestral pieces. Each piece of music is fit
perfectly to the scene that you are playing through and really heightens
the gameplay experience.
o Sadly,
music can only do so much to build tension and emotion. Luckily for
Homefront, that's where their excellent sound effects come in. The sound
effects in this title really help to make the world feel larger and the
character a bit less significant in the overall scope. You can
constantly hear people chattering here and there, hear announcements in
the distance, hear people running or moving, and hear vehicles flying or
driving by. Aside from this ambient noise, one thing that really shook
me up and stuck with me to this moment is, to be frank, the sounds of
horror. More than once you will hear the terrified screams of civilians
as their world is shattered, as their lives are taken from them, as they
are stripped of everything and left sobbing with nothing to comfort
them. This might seem like a strange thing to praise, yet it is just how
well done these effects are that make them stay with me.
o However,
despite these strengths, the major weakness in Homefront is, once
again, the people interaction. Screams aside, the general dialogue is
often poorly delivered by the majority of people that you speak with in
this game. Most of the voice actors sound more like they are just
reading off their lines so they can get paid and go home, showing almost
no emotion and often providing emphasis in odd places. Several of the
main characters and a large number of other nameless characters are all
guilty of this fault.
- Gameplay / Playability: Moderate
o Homefront
features a moderate level of gameplay and playability quality. To begin
with playability, the game's design is extremely straight forward. It
uses standardized controls that anyone who has played the majority of
first-person shooters such as Call of Duty or Halo will recognize
instantly. Likewise, whenever the title introduces new weaponry such as
robotic drones or vehicle usage, the game will lead you through how to
properly use it as well as keep a constant button-legend for you to
reference.
The
only problem that the game's playability suffers from is that it
presumes the player HAS already played the other first-person shooters
and makes a very weak attempt to introduce the standard gameplay
controls. It quite literally has you in the middle of a firefight
against an entire squad of Korean soldiers while it starts to explain
how to move and fight.
o No,
it is in gameplay that Homefront really shines. Moving away from the
regular formula of "run and gun", Homefront introduces larger, complex
level designs, the usage of robotic assault drones, and vehicle usage.
Players are able to pilot attack helicopters, humvees, and even tanks as
they push through enemy lines. Likewise, they are able to hide from
cover as they strike out with UAVs (Unmanned Aerial Vehicles) and
robotic tanks. It is a welcome change.
o Sadly,
despite the wide range of gameplay options, it has all been done
before. Homefront takes a note from almost every first-person shooter
book, but does nothing to really excel at any of them. The gameplay is
good, yes, but will quickly grow dull if you already tend to enjoy
first-person shooters.
- Dollar-Value: Moderate
o Overall,
Homefront has a moderate dollar-value. The story is good, the graphics
are ok, the sound is great, and the gameplay is alright; sadly it just
doesn't have enough to merit a full-price purchase. The single-player
story is all of 4 hours long, one of the shortest games I have ever
experienced and by far the shortest first-person shooter to date. The
online multiplayer is well-made and fun, but quick stagnates due to a
slow level progression and very few overall options. Sadly, there are
very few firearms and vehicles to unlock and the number of gameplay
modes for the online multiplayer is exceptionally small. To be frank, it
feels unfinished; like it could have been good enough to rival even
major blockbusters like Call of Duty or Battlefield had just a bit more
time and effort been put into it.
Recommendations
- If
you are looking for a first-person shooter with less blood, death, and
destruction, we recommend the Battlefield series, namely Battlefield 2
or Battlefield Bad Company, or the Halo series. If you are not bothered
by the violence and are looking for a high quality shooter, we still
recommend the Battlefield series but we also recommend taking a look at
the Call of Duty series, namely Call of Duty Modern Warfare and Modern
Warfare 2.
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