Mortal Kombat Review
Kid Safe: Very Low Game Quality: High
Genre: Fighter
- This
game features a number of different characters, most often with certain
special powers, fighting back and forth against each other in an
attempt to figure out who is more powerful and, in this particular case,
most often to maim or kill their opponent.
Internet Requirements: Moderate
- Mortal
Kombat features a moderate amount of internet requirements due to the
inclusion of two features. The first is an online multiplayer mode that
allows players to engage in fighting matches against other players from
around the world via the internet. The second is the future ability for
players to purchase and download different characters and costumes for
their existing characters via the internet.
Story Summary: Mortal Kombat follows the story of a collection of battle hardened warriors of "Earth
Realm",
i.e. the Earth we all know and love, who have been called forth to
compete in a "martial arts" tournament that will decide the fate of the
world. If they lose the fight, the world will become merged with
Outworld, a devastated alternate dimension that is ruled by the iron
fist and blood thirsty will of Emperor Shao Kahn. Players will
experience the story from a multitude of angles as it moves through a
number of different characters as the fights unfold. Will you be strong
enough to save Earth Realm from the twisted fate that Shao Kahn has in
store for it?
Kid Safe: Very Low
- Foul Language: Moderate
o Mortal
Kombat features a moderate amount of foul language. Occasionally the
words "b*tch", "d*mn", and "f*ck" can be heard in cutscenes and
dialogue, although they are not overbearing or common; instead used in
instances of anger and frustration.
- Violence and Gore: Very High - Not Recommended for Children
o Mortal
Kombat is incredibly gruesome, with a very high rating for both
violence and gore, and probably easily falls into the top 10 of one of
the most brutal games we have played. To begin, the entire purpose of
the game is to have two or more opponents battle and fight each other;
most often with the sole purpose of maiming or killing the loser.
Players will use martial arts, swords, guns, grenades, shards of ice,
fire, lightning, axes, arrows, spears, hammers, and grotesque attacks
like biting, gnawing, and clawing to attack and kill their opponents.
Almost all characters are human or humanoid in appearance.
o Players,
after defeating their opponent, are encouraged to murder them;
presenting them with the ability to "Finish Him/Her" and perform
different fatalities. The fatalities are, simply, brutal and graphic.
Opponents are literally ripped in half, decapitated, mauled, scorched to
a crisp, melted with acid, impaled on spikes, forced to swallow
volatile liquids, electrocuted, shot in the head in an executioner
fashion, torn limb from limb, blown up, have their organs torn from
their bodies, and more. Each scene is extremely graphic and not played
down at all.
o To
add to the graphic-ness, the development team designed the game in a
fascinating way. Literally every character was built from the ground up:
providing each person with a realistic skeletal structure, set of
organs, muscles structure, and flesh. The purpose for this was to
provide a realistic base for the game's prized "X-Ray" feature. The
X-Ray feature is a special attack for each character that provides an
X-Ray of their opponent as they fight, showing off the brutality of
their attack. X-Ray attacks will demonstrate the shattering and breaking
of a variety of bones, including but not limited to, legs, arms, necks,
ribs, skulls, teeth, and more. X-Ray attacks will also demonstrate
intense damage to vital internal organs.
o Finally,
the cutscenes and environments are just as violent and gory as the
fights themselves. The background environments will demonstrate a wide
variety of violent acts against others including an individual, kicking
and screaming, being slowly lowered into a vat of acid, only to be
pulled back up devoid of flesh and their muscle eaten away. Other
examples also include a forest where several men slowly die kicking and
thrashing as they are hung by nooses and a temple-like area where a man
is performing some kind of surgery or ritual on a very live, awake, and
screaming patient. Aside from that, cut scenes will feature the death
and murder of a number of characters that players have gotten to know;
examples of which include having their necks broken, electrocuted to
death, eviscerated, impaled, and more.
- Sexually-Related Content: Moderate
o Mortal
Kombat features a moderate amount of sexually-related content that
takes place primarily through partial nudity and occasional sexual
reference. ALL female characters are depicted in extremely revealing
clothing that displays a large amount of cleavage, side/under breast,
and buttocks. Most women are wearing little more than fancy lingerie and
some are wearing little more than a single, well-placed strip of cloth.
Several depictions throughout the game feature implications of female
characters being fully nude, however do not display primary genitalia
(nipples/vulva). One scene also features a female fighter who is only
covered with a few strategically placed bandages.
- Use of Drugs and Alcohol: None
o To the best of the reviewer's knowledge, Mortal Kombat does not contain any amount of drug or alcohol usage.
Game Quality: High
- Graphics / Visuals: Moderate
o Mortal
Kombat features a moderate level of graphic and visual quality. Some of
the game's strongest points include its overall character design and
background environments whereas it's problem areas are just about
everything else. So, starting with the good, the development team
deserves special praise for their character model design. While the
purpose for which they did it was disgusting, the fact that the team
literally built each character with a fully articulated skeletal, organ,
and muscle structure is very impressive. Likewise, the background,
while generally grotesque and violent, are still very well done. Not
only did the team recreate a variety of vintage levels from the previous
games, but there are literally dozens of background environments that
players will get to enjoy; each with its own personality and most with a
variety of things going on aside from the fight itself.
o On
the contrary, most everything else in the game tends to have some
issues. To start, you can actually see where the development team
decided against actually animating a full scene; instead placing a fully
articulated character in front of an existing background they had
already designed for a cutscene. The effect is cheap looking, like a bad
blue-screen effect in a movie, and really retracts from the overall
experience. Another issue that the game faces is concerning the facial
animation. It seems strange that despite the work that was put into the
skeletal and muscle structure of each character that more work was not
put into the facial animations. I can understand if they didn't put much
effort into it for the original games, but with a 7 hour long story
mode that features an incredible amount of dialogue, one would think
they would have tried to make their characters' faces not look like a
ventriloquist's dummy.
- Audio: High
o Mortal
Kombat features a high level of audio quality. The game's strong points
lay in its ambient noise and sound effects as well as its music; on the
contrary, its major problem area is, simply put, voice acting. So,
again starting with the good, the ambient noise and sound effects in
this title really add to the gameplay in some of the best ways possible.
Being a fighting game, the player wants to feel a sense of
accomplishment, even if they aren't necessarily winning; the sounds add
that. The solid thuds of impact, the soft cracking of bone and knuckle,
the clink of metal and blade, the echoing ringing of gunshots, the crash
of lightning, and so much more really help to immerse you into the
fight and make you feel like you are making a difference with each hit.
Likewise, the music, with absolutely dozens of songs and a nice hard
beat really help to add to the action of the game, keeping a constant
high tone that contributes to the speed and strength of the fight.
o Vice
versa, one of the major audio problems is the voice acting. While you
wouldn't usually consider this to be an issue in a fighting game, the
fact that the game has over 7 hours of single player story alone, it can
get distracting. While I cannot and will not deny that there are a
couple of talented voice actors who worked on this title, they are sadly
few and far between. The majority of the actors seem amateurish at best
with poorly written lines and a generally failed attempt at proper
emotion. Overall, they're not bad, they just aren't all that good.
- Gameplay / Playability: High
o Mortal
Kombat features a high level of both overall gameplay and playability.
As always, starting with playability, this game does an excellent job in
catering to both the amateur and expert alike. To start off, the game
features a full tutorial and training mode that will help teach players
everything from moving to how to perform the difficult-to-master
Fatalities. This title also provides a secondary training mode as part
of the early part of the game's "Challenge Tower" mode that will
actually reward players with virtual currency for the completion of said
training. Finally, the single-player story actually goes through the
process of introducing a large majority of the characters that are
available in game while, at the same time, allowing players to ride a
slow but steady learning curve that progressively pits players against
harder and harder missions.
o Playability
aside, the actual gameplay is just as solid. The controls are quick,
clean, and responsive. Every character moves with a controlled precision
that would be expected of this franchise's big name history. Likewise,
every character has their own feel to their design; with every person
handling differently. No two characters are the same. Some are quick and
lethal, others slow and methodic, but each of them is well designed and
well balanced to fit perfectly into the gameplay. And, if you ever get
lost on how to handle them, there is always a simple guide available
right in the pause menu that will allow you to look up how to do any
attack from the basic punches and kicks up to every special move there
is available.
- Dollar-Value: Very High
o Mortal
Kombat actually has a very high dollar-value attached to it. For
starters, as we mentioned earlier in the review, this game actually has a
solid 7 hours of regular single player story; that's actually on par
with a majority of the games coming out today including Portal 2 and
Call of Duty. The difference, however, is that Mortal Kombat is a
fighting game, which are recognized for generally having no story at
all! Not only that, but players will also have access to the "Challenge
Tower" mode which could easily triple the available gameplay that
features over 300 separate tasks that players must complete. These tasks
range anywhere from defeating an opponent to performing a certain move
to tests of skill and sight. Each of these unlock virtual currency that
players can use to a wide variety of extra content including extra
music, character costumes, and even extra Fatalities. Finally, if they
get bored of playing alone, players are able to battle others both
online via the internet or in person in 1 on 1 battles. So long as you
are ok with the gruesome content this game has to offer, you can get an
incredible amount out of this game.
Recommendations
- The
majority of the fighter games on the market tend to been Teen rated
rather than Mature rated. Therefore, if you are looking for a game that
features a bit less blood, death, and destruction, we would like to
recommend Super Street Fighter IV, Marvel vs. Capcom 3, or Super Smash
Bros. Brawl.
No comments:
Post a Comment