Rage Review
Kid Safe: Low (2.5 / 10) Game Quality: Very High (9.0 / 10)
Genre: First-Person Shooter / Open World RPG
- The
name makes this form of game sound more complicated than it really is.
These games are characterized by the viewpoint and weapons used in the
title. In a first person shooter, you are looking down the barrel of a
gun as though you yourself are holding the weapon. Likewise, as the term
"shooter" implies, the game specifically uses guns and firearms. On top
of this, in an Open World RPG, players explore a place where choice is
everything. Rather than providing a set story that a player has
to follow, they are provided a world that they can explore. Finally, RPG
means "Role Playing Game" and is characterized by the ability for a
player to customize the appearance, weaponry, and special skills and
abilities that are available to a character that they are playing.
Internet Requirements: Moderate
- Rage
features a moderate amount of internet requirements due to the presence
of two forms of internet-based game options: two-player cooperative
gameplay as well as competitive racing. The two player cooperative mode
will pit two individuals against a series of tasks such as disarming
bombs, turning water valves on, fighting bandits, etc. The competitive
racing will set multiple players against each other in dune-buggy racing
similar to the game's mini-games. Nonetheless, this title can be
enjoyed without any internet usage whatsoever.
Story Summary:
- In
Rage, you play the role of a nameless "Ark Survivor". In this title's
fictional future, a massive asteroid is set on a collision course for
Earth. In order for mankind to survive this terrible catastrophe, the
powers that be selected groups of people who were best suited to
survive, injected them with powerful nano-technology, and then set them
into Arks. These Arks were large lifepods that buried themselves into
the Earth for a set period of time and kept their precious cargo in
stasis until they are unsealed sometime in the future. Now, woken up
from your long period of rest, you find yourself in a post-apocalyptic
world that has been changed into a MadMax style oblivion filled with
bandits, pockets of humanity, a controlling "authority", and dune-buggy
racing to boot. Can you make your way through this changed world or will
the Wasteland claim you?
Kid Safe: Low (2.5 / 10)
- Foul Language: Very High - Not Recommended for Children
o Rage
contains a very high amount of foul language in the form of the
following words: "d*mn", "h*ll", "b*tch", "a*s", "b*stard", and "f*ck".
These words are heard regularly throughout both combat situations as
well as through normal dialogue between a variety of characters. While
this language is heard from most characters and people throughout the
game, those most commonly at fault are the groups of bandits that roam
the wasteland. Likewise, this language is heard through a variety of
situations and is thereby not restricted to instances of extreme emotion
such as anger, frustration, pain, or anguish.
- Violence and Gore: Very High - Not Recommended for Children
o Rage
features a very high amount of both violence and gore. First off, as a
first-person shooter, there is a focus on violent gameplay in which
players use a variety of guns and firearms to dispatch their enemies.
This range of weaponry includes, but is not limited to, fist and
fist-like weapons, pistols, rifles, sniper rifles, assault rifles,
shotguns, machine guns, grenades, remote-detonated explosives, and
boomerang-like bladed weaponry that is flung at enemies to maim or
impale. Players will then use said weapons against a number of enemies
that are seeking to injure and kill the player. These enemies include
tribes of carnivorous and murderous bandits, flesh-eating mutants,
human-soldiers, and an array of monstrous creatures. Players are unable
to harm innocent civilians.
o Now,
let's take a look at the combat. First, allow me to say that Rage is
most certainly not the bloodiest game that we have reviewed on this
site. To that same point, the more disturbing point is to an enemy's
reaction when they are killed. While in combat, players will be
encourage to maim and kill their enemies. When shot or injured, enemies
will show a red spray of blood to indicate that they have been hit. When
an enemy is wounded, they can be seen cradling their injuries. When an
enemy is severely wounded, they will often be seen falling to the
ground; from there they will either weakly sit up, cradling their
injuries, and attempt to fire upon the player or they will attempt to
drag themselves or slowly crawl away from the gunfire. When killed,
enemies will crumple to the ground realistically. A headshot is the
perfect example of the disturbing amount of realism in this game: the
enemy's head suddenly snaps backwards as they are hit by the bullet and
their legs slowly crumple to the ground and their body follows.
Wingsticks (boomerang-like throwing blades) can become imbedded in an
enemy and have to be pulled out. Certain attacks and weapons will
dismember enemies, leaving bloody stumps.
o Outside
of combat, players will also see a number of violent and gory sights.
First off, the player is the only survivor of their Ark. When they wake
up, an examination of the surrounding stasis pods will reveal decayed
and mummified bodies of those that were not quite as lucky as you.
Likewise, throughout the Wasteland players will find a variety of
carcasses, both human and animal, that have been killed in a variety of
fashions. Some even have the pleasant addition of having flies and
insects buzzing about them. Players will also come across desecrated
forms, one which stood out to me being an individual that is found tied
with her hands and legs to four corners of a hallway. Occasionally the
corpses even come in large piles of flesh that are simply decomposing
into primordial black goo.
- Sexually-Related Content: None
o To
the best of this reviewer's knowledge, Rage does not contain any
explicit scenes of nudity or sexually related content. To this point,
however, we would like to warn parents to exercise caution as the sheer
size of this game does create the possibility of an overlap in judgment.
In simpler terms, there is just so much that it's possible we missed
something in some remote area of the game.
- Use of Drugs and Alcohol: Very Low
o Rage
features a very low amount of drug and alcohol usage that pertains to
some visuals of and some references to alcoholic beverages. Players will
be assigned tasks that will require them to go out and locate "booze".
Likewise, while playing through the game, players will be able to pick
up alcoholic beverages around the wasteland. These beverages are not
consumable but are instead used for crafting weapons and tools.
Game Quality: Very High (9.0 / 10)
- Graphics / Visuals: Very High
o Have
you ever wondered what it would be like to explore a Mad Max style
world where bandits roam free and what little pockets of humanity
struggle to survive? Rage gives you this chance. With such absolutely
stunning graphics and visuals as are available in this title, you might
just think that you are wandering the Wasteland with the arid heat
beating down on your back, the dust in your face, and the sweat cooling
you as you speed through the foothills in your dune-buggy. This game
does just about everything well, but most especially praise-worthy is
the breathtakingly gorgeous environments that that game has to offer.
Aside from that, I also have to pay special praise to the realistic
character movements.
o I
have to say that Rage won my cynical little critic-heart within a
matter of minutes of even turning on the game. After I awoke from my
long bout of stasis-sleep, I examined my surroundings, taking in what I
could, and then stepped out of my Ark to see what had become of the
Earth that was left behind. The sky is what caught my attention first.
Brilliant, glittering sunlight shone down through perforated clouds that
spilled a speckled flood of light and shadow down across the canyon
below me; so real that it seemed cut from a video, not a game. Looking
upon the canyon, the simple striations and rock formations catch my
interest; leading further examination and revealing some of the finest
texture graphics for the mountains and Wasteland. Aside from the
absolutely breathtaking visuals themselves, the environments also
feature interesting imaginings of life after the end of the world;
broken down factories, recycled radio and TV equipment, and just about
everything from the world left behind being recalled for service. A
perfect example (as disturbing as it sounds) is an urinal that had been
retrofitted as a water-pump.
o The
game's characters were another thing I marveled at; not specifically
that ones that you talk to, but the ones you fight. Don't get me wrong,
the talkers are just fine, but the enemies are amazing. I died more than
once because I was just staring at them. Rage offers some of the
smoothest enemy animations I have seen...one example including a bandit
who jumped off a ledge, rolled down off a dirty mattress, slide behind a
couch, vaulted, ran on a wall, and then dove at me. All of this was
done without a flaw. Even then, while it's a bit more disturbing from a
violence standpoint, the amount of character reaction to fighting is
quite impressive. Very few games feature such realistic reactions such
as a character cradling their injury or so-weakly attempting to fight
back.
- Audio: High
o Moody
and creepy music along with some very well done voice acting are on the
docket for any audiophiles who enjoy Rage. If the graphics didn't quite
convince you of where you are in this game, the audio will certainly
help to hammer it home. Players will regularly hear conversations,
announcements, and different radio stations and music while they wander
towns and cities; really helping to add to a feeling of life and living
in these areas. Likewise, when in the Wasteland exploring different
areas, hideouts, bases, etc. the audio favors background music versus
music from the environment. This score, with its moody and spooky tones,
really help to set your hair on end or, should a firefight break out,
get your blood pumping as you fight for your life against the all the
horrors the Wasteland has to offer.
o The
voice acting is equally very well done, with one or two issues. First,
understand that the main majority of "main characters" that you deal
with on a regular basis are incredibly well done, with special attention
paid to most every line and pulling in some big name talents. However,
the problem (if you can call it that) is not so much with the main
characters as it is with the hordes of bandits and soldiers. Their
canned responses, comments, and other dialogue tend to feel a little bit
less refined than that of author characters. More often these phrases
feel less realistic and tend to read off or they simply get repetitive
as you hear them more and more often.
- Gameplay / Playability: High
o And
now for the real bread and butter. As always, we start with gameplay.
First, the game does a decent job in actually introducing every concept
of gameplay; from simple movement to engineering to combat to
driving...on and on, etc. etc. It also does a good job in providing
regular cues so that players know what button they need to hit or what
item they need to use to solve a certain dilemma. However, the real
problem that stems from Rage's playability comes from a control scheme
that is slightly different from most first-person shooters, making it a
bit awkward for some more experienced players, as well as making it
difficult to find out how to do something if you forgot after the
initial introduction. This is by no means game breaking, it just stands
out as a bit annoying.
o The
gameplay is also well done, with the occasional minimal flaw. First
off, players are really able to go anywhere that they want to in the
Wasteland and are allowed to explore to their heart's content so long as
they accept that they might get eaten for wandering too far from
safety. If you aren't the wandering type, the game still does an expert
job in leading you through a variety of easy to follow, simple to
understand quests that progressively build and paint a picture of the
world for what it has become since the asteroid hit. Likewise, if quests
and gunplay aren't your game, there are plenty else to choose from.
Simple games like dice and card games can satisfy your time as can
dune-buggy racing, delivery runs, and much, much more. The only major
problem is that the game feels a bit artificially lengthened via the
focus on "dune-buggies". Players are, in certain spots, forced to
partake in the titles mini-game races over and over in order to earn
certificates so that they can buy certain items to complete quests.
While a race or two wouldn't be a bad thing in general, the heavy amount
of focus on these mini-game races can be a bit distracting for someone
aching the exploring and gunplay that the game promises.
- Dollar-Value: Very High
o Overall,
Rage still has a very high dollar-value. When you consider that on the
Xbox 360 version of this title, it uses 3 DISCS; this game has a LOT of
content. If you are ONLY playing the main storyline and not doing any
other jobs or exploring at all, this game will take roughly 15 to 20
hours depending on gamer skill. However, given the fact that it would be
very hard not to start exploring or try out other jobs or just see what
kind of trouble you can get into, I would easily expect this game to
last you a very long time. When you count that with the decently fun
multiplayer and internet functions and absolutely stunning graphics,
this makes Rage a good buy for the apocalyptic-survivor in your family.
Recommendations
- At
this time, there really aren't any open world games that aren't mature
rated; sadly post-apocalyptic Earth just isn't a nice place. However, if
you are ok with mature content, you might check out Borderlands or
Fallout. Bulletstorm might also perk your interest if you are into the
nitty-gritty first-person shooter titles.
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