Showing posts with label adventure. Show all posts
Showing posts with label adventure. Show all posts

Tuesday, August 26, 2014

Witcher 2: Assassin of Kings

Witcher 2: Assassins of Kings Review

Kid Safe: Very Low (1.0 / 10)                           Game Quality: High (8.5 / 10)

Genre: Action/Adventure Role-Playing Game
-          As an Action/Adventure title, players will adventure and fight their way through the world while also finding alternate means of completing their tasks including battles, negotiation, and puzzle solving. Likewise, as a role-playing game, players will are able to create and developer their own unique character based on the decisions they make.

Internet Requirements: Low
-          Witcher 2: Assassins of Kings features a low amount of internet requirements and can generally be enjoyed without any connection to the internet. The only reason someone might want or need to use the internet is to acquire "downloadable content" in order to add extra gameplay hours to this title.

Story Summary: In Witcher 2: Assassins of Kings, you take control of Geralt of Rivia, a professional
monster hunter in a fantasy world of kings, swords, and creatures, who has been framed for the murder of the king was once sworn to protect. Seeking to redeem his name and catch the killer responsible, you follow Geralt as he adventures through treacherous land and meet humans, elves, dwarves, and the hordes of vicious creatures which seek to make you their late-night snack. Will you be able to survive your hunt, find the killer, and bring justice to your the fallen throne?


Kid Safe: Very Low (1.0 / 10)
-          Foul Language: Very High - Not Recommended for Children
o   Witcher 2 features a very high amount of foul language in the form of the following words: "s*it", "a*s", "a*se", "f*ck", "b*tch", "c*nt", "p*ss", "b*stard", and "w*ore". These words very common throughout both cutscenes and gameplay from just about every character in the game; being heard regularly throughout dialogue amongst characters. This language is used in a variety of fashions and will be heard without any extensive provocation such as extreme anger or frustration.

-          Violence and Gore: Very High - Not Recommended for Children
o   Witcher 2 features a very high amount of both violence and gore. To start off, as an action/adventure, Witcher's gameplay focuses primarily on the usage of a variety of weaponry and magic to combat and most often kill your opponent. Players will be armed with a number of different weapons including, but not limited to, daggers, swords, hammers, maces, clubs, rakes, animal traps, and more. Players will also use magical spells that are designed to stun enemies or set them on fire. Players will fight a variety of enemies that include human and humanoid creatures like elves and dwarves as well as a wide variety of monstrous creatures.

o   When fighting enemies, it is the player's goal to deplete their enemy's health. Most often this results in the death of the player's opponent, although several exceptions exist in which the enemy will admit defeat. Players will swing with their weapons or cast their spells, most often resulting in yells of pain, jerks of anguish, and sprays of red to signify blood. When killed, enemies will often drop without real resistance. Players are also able to chop off enemy's limbs, however this does not create any excess blood or gore...they simply fall off.

o   Players will also be able to engage in one on one fist fights in certain sections which are significantly more brutal than the regular sword fighting. Players must used timed button presses to determine whether they do or do not hit their opponent. The camera angle is directly over the shoulder and tends to be a great deal more shaky, making hits feel a great deal more solid when the screen rocks from a solid punch. Likewise, whereas sword fights will denote hacking and slashing without real damage short of the red spray, fist fights will portray punches all across the body as well as hair pulling, kicking, throws, stomping, and a variety of other melee combat in an in-your-face style.

o   Aside from fights, a number of cutscenes will also feature moments of extreme violence and occasional gore. Several examples include: when the King is slain, he is grabbed from behind by another individual and has his throat slashed while his daughter is watching; while arguing with a marshal on the gallows, the lawman kills two criminals by kicking open their gallow-doors and letting them fall on their nooses, slowly hanging them to death (the corpses remain hanging from their nooses for a while). On top of this, while exploring dungeons and ravaged streets, you will often find bloodied and mangled bodies from individuals that lost their lives.
             
-          Sexually-Related Content: Very High - Not Recommended for Children
o   Witcher 2 features a very high amount of sexually-related content. This content takes place in sexually-related reference, full nudity, and depictions of sexual acts. There are several scenes throughout the game in which several women are depicted either topless or fully nude; some with and some without pubic hair for censoring purposes. One of these scenes in particular is literally at the very beginning of the game.

o   On top of this, Witcher 2 allows players to not only visit brothels throughout the various towns and cities that Geralt will visit, but also engage in sexual acts with the prostitutes that frequent them. Players will witness scenes of suggestive grinding, touching, and moaning as well as a variety of fully nude sexual depictions that include young women riding Geralt, being taken from behind, and more.

-          Use of Drugs and Alcohol: Moderate
o   Witcher 2 features a moderate amount of drug or alcohol usage; the majority of which tends to be depiction of alcoholic consumption. Players will often frequent bars, taverns, and inns which feature individuals in various states of drinking alcohol or with reference to individuals being intoxicated. On top of this, there are scenes depicting the usage of possible illicit drugs including one that features a cocaine-like substance being prepared and snorted by an individual.

             
Game Quality: High (8.5 / 10)
-          Graphics / Visuals: High
o   Witcher 2 features a definitively high level of graphics and visuals. Some of the games major strengths include the fascinating design of a large number of different monsters and creatures as well as excellent level and environment design; on the contrary, the game suffers from the occasional glitch as well as poor facial expressions. Starting off, you can tell the moment that you get into this title that the team put an INCREDIBLE amount of time into designing and realizing the entire world in Witcher. Not only will players be able to explore a number of different towns and cities, each with their own unique feel, look, and dozens of different homes and businesses to explore, but the details put into the buildings and environments alike is breathtaking.

o   Even more of a treat then exploring the world is fighting the enemies. Each different creature that you run into has been fully conceptualized and brought to fruition with flesh and bone (so long as they actually have flesh or bone). Every monster, whether dragon or sewer monster, is a treat to run into. You never know what you'll run into next and, while I don't want to spoil it too much, don't think you know everything; the team has developed a number of new, interesting, and nasty beasties that Geralt will have to fight for the chance to clear his name.

o   However, world and creatures aside, Witcher 2 suffers from two major problems. The first is the occasional graphical glitch. A number of these graphical problems include "holes" which characters get stuck on; one example being where, while fighting on a set of stairs, Geralt walked up and then suddenly "sunk" up to his knees in the stone stairwell, leaving him unable to escape. Aside from that, the facial expressions in the game need some work. While the team put an EXCELLENT amount of work into the monsters that Geralt faces, the same can't be said about the human-factor of the game. Many characters suffer from unbelievably stiff facial-expressions that make them look and act more like robots making a vague attempt at expression.
   
-          Audio: High
o   Witcher 2 features a high level of audio and musical quality. Some of the game's strongest features lie in its musical score and ambient sound effects while its weakest link lies in poor voice acting. So, starting with the good, Witcher 2 features one of the finest musical soundtracks that we've run into in a good while. The game features an impressive orchestral score for just about everything you can imagine from action to stealth to a simple neutral traveling tone. Yet, with each one, the music is grand in its delivery, lifting your spirits and always making the player want to push just that much harder. Each piece is also matched to the fantasy-feel of the game and tends to be very heavy in horn and string pieces.

o   On the contrary, the voice acting is a bit of a haphazard mess. While not all of the voice acting is a problem, in fact the game features the talents of both Damian O'Hare and Doug Cockle, it still needs work. Many of the unimportant and "off-characters" tend to have exceptionally poor voice work, sounding like someone is simply reading off their lines from a piece of a paper rather than attempting to portray any form of emotion or make their performance believable in any fashion. Likewise, these same characters tend to run into the problem being heard over and over as many "off-characters" repeat and reuse the same couple of lines amongst dozens of different people. While it's not debilitating to the gameplay, it is a mildly annoying distraction that tends to take away from the game's enjoyment.

-          Gameplay / Playability: High
o   Witcher 2 features a relatively high level of gameplay and playability; this is due to a very high level of gameplay but a moderate amount of playability. Starting off as always with playability, Witcher 2 has a couple of problems. While I have been unable to play the first Witcher title to confirm this belief, it would seem that the game relies heavily on the idea that players may have already experienced the first title. With the exception of battle and a few minor concepts or gameplay features, the game tends to expect you to either know how to control and navigate the game or look up how to do so. On top of this problem, the game itself tends to be a bit complicated when it comes to using all of Geralt's different skills and abilities and requires a good deal of explanation and maybe even a little studying to fully grasp how to play this game.

o   Now, while actually getting into the gameplay can be a bit of a rough start, once you do: the game is a blast. Witcher 2 features absolutely exceptional gameplay that seamlessly blends back and forth dialogue with sword fighting, magic usage, a wide variety of context-specific gameplay like using a ballista or attempting to calm a prisoner, as well as a huge number of mini-games that are used both to progress the story as well as provide player's the opportunity to relax from their adventures and win a little in-game money while they're at it. The game also focuses very heavily on player choice and, as the story progresses, allows players to make decisions throughout gameplay that will affect them both immediately as well as later down the road. A perfect example of this includes when I saved a group of people that were being rounded up to be killed by some corrupt soldiers early in the game. While I could have watched them die or even encouraged their genocide, I fought to defend the families who were set to burn. What resulted was a seamless recognition by several people down the road that remember me for my deeds and some who even rewarded me for going out of my way to help their friends and families. The entire game is like this and allows you to really make the gameplay experience unique to you.
          
-          Dollar-Value: Very High
o   Overall, Witcher 2 has a very high dollar-value. So long as you can get around and are ok with the exceptionally high amount of adult-rated content, this game will keep you going for a very long time. With already having over 20+ hours of gameplay and more to come with downloadable content in the future, Witcher 2 will most definitely stretch your gaming dollar. Not to mention the excellent visuals, heart catching music, and well-rounded and enticing gameplay options; Witcher 2 is an excellent choice for mature audiences looking to enjoy a fascinating story and the gameplay to back it up.


Recommendations
-          While not too many games will back up the clean, well-rounded gameplay that Witcher 2 has to offer, there are a couple we would recommend. First, if you are looking for a less adult-rated title, we would recommend Arcana Gothic 4. However, if you are ok with mature-rated content, Elder Scrolls: Oblivion, Sacred 2, and Dragon Age 2 would all be excellent choices.

Star Wars: The Force Unleashed 2

Star Wars: The Force Unleashed 2 Review

Kid Safe: High                     Game Quality: Moderate

Genre: Action/Adventure
-          This game is identified by its action-based tone of gameplay that focuses on one or more characters being faced with a challenge and going on an adventure to solve it through puzzle solving, avoiding obstacles, and battling enemies with multiple forms of weapons and attacks.

Internet Requirements: Low
-          This game features no internet gameplay to speak of, restricting you only to single-player modes. Some extra content will be released for download from the internet at an undetermined point in the future to increase the available gameplay.

Story Summary: In Star Wars: The Force Unleashed 2, you take the role of Starkiller, the ex-apprentice
of Darth Vader who raised him to become a Sith Lord with the intention of killing the remaining Jedi in the galaxy. In this title, it is unclear what happened to Starkiller; however it appears that he was killed and you are now playing as his clone who has been created by Vader to replace this loss. However, much to Vader's disliking, Starkiller is haunted by the memories of his past life and quickly turns on him, escaping from the training facility where he is being held; seeking to reunite with his previous allies and strike back against the man and the Empire that created him.


Kid Safe: High
-          Foul Language: Very Low
o   Star Wars: The Force Unleashed 2 does not contain any observed instances of foul language.

-          Violence and Gore: Moderate
o   Star Wars: The Force Unleashed 2 features a moderate amount of Violence and minimal scenes of blood and gore. As a Sith, your character uses lightsabers, a form of laser-sword that can slice cleanly through seemingly anything, as well as "force powers", that range from the ability to throw lightning and electrocute your enemies to the ability to pick them up and throw them without ever touching them. Players will fight Stormtroopers (humanoid enemies in robotic-looking white armor) and can use their lightsabers to slice off their legs, arms, and head; as well as the ability to stab through their chest and stomachs. These attacks do not, however, cause scenes of blood and gore and enemies are injured cleanly without viscera. Players can use "force powers" to elicit screams of fright and pain as they are thrown around or sounds of pain as they are electrocuted. Screams and explosions can be heard all throughout this title.
             
-          Sexually-Related Content: Very Low
o   Star Wars: The Force Unleashed 2 does not contain any scenes of sexually-related content.

-          Use of Drugs and Alcohol: Very Low
o   Star Wars: The Force Unleashed 2 Does not contain any scenes of drug or alcohol usage.
 
             
Game Quality: Moderate
-          Graphics / Visuals: High
o   The graphics and visuals for Star Wars: The Force Unleashed 2 is of a generally high quality, however the game suffers from more than a couple of problems. Beginning with the positives, almost everything in this title is glorious to look at. Levels are well-designed and are multi-faceted, often having places that players can go that are not obvious, non-orthodox items that players can use to fight, and extremely interesting ways of navigating obstacles; not to mention the detail that has been put into the world around the level itself. Cloth flows almost realistically, something most games do not do properly. Likewise, the shadowing in this title is equally impressive and adds realistic depth to the world around you. Last, but not least, is concerning the facial animations in the cutscenes, which are comparable to games like Red Dead Redemption in their accuracy to human emotion and lip motion.

o   For the overall impressiveness of the visuals in Force Unleashed 2, the game suffers a frustrating number of glitches. The first, and most noticeable, is that every single time you strike an enemy with a lightsaber, the graphics will slow for roughly half of a second. While this doesn't sound like much, it's aggravating when attempting to do difficult attacks as you are unable to interpret when you need to hit buttons due to the lag in the gameplay. After that, there were several times when, while fighting a stormtrooper, the camera would suddenly lock onto him versus your character and literally follow him wherever he went; leaving you unable to see or control your character. At another time, I found myself hop ontop of a space ship to run across it and literally dropped into the graphics for the space ship, leaving my character sitting inside the programmer's wireframe graphic and literally unable to escape; forcing me to restart from an earlier point.
           
-          Audio: High
o   Star Wars: The Force Unleashed 2 has a relatively high audio quality, featuring a rather impressive musical score as well as some pretty decent voice acting. To begin, this title continues the Star Wars tradition of having absolutely amazing music. This title features a full musical score comparable to the films with a song/tune for every scene that varies its pace and tempo on the tension of the moment.

o   The voice acting generally equally impressive and demonstrates the skill of many of the actors. The voice talents of Sam Witwer returns as "Starkiller" as well as Matt Sloan with a rather impressive re-mastering of James Earl Jones' rendition as "Darth Vader" and Tom Kane as an equally well-done "Yoda". Almost all of the voice actors nail their lines perfectly, expressing the proper amount of emotion to each scene to really carry their performance without the need of live actors.

o   All voice actors, except for one. Cully Fredricksen as "General Rahm Kota" suffers from a very mixed performance that truly retracts from the gameplay in such a way that it is distracting. While his performances in cutscenes are decent, his performances in the actual game are not. I'm not sure whether it is bad editing or bad acting, but almost every line he says while in gameplay sounds incredibly hollow and strange; with pronunciation placed on the wrong words and syllables and the emotions seeming all wrong. Generally, this wouldn't cause that much of a problem, except that you listen to him, quite literally, through almost the entire game; creating a massive audible distraction.

-          Gameplay / Playability: Moderate
o   Star Wars: The Force Unleashed 2 is an extremely mixed bag when it comes to gameplay, but we feel that it has a moderate level of quality. First off, there are multiple levels of difficulty that players may choose between to provide them whatever level of challenge suits them; allowing for mediocre players to enjoy the story without suffering and hardcore players to enjoy a challenge. Likewise, whether you played the original game or not, it will provide you full instructions on how to properly use all of your powers in almost every manner that might arise. Players are faced with a fair number of different challenges and puzzles that keeps most of the gameplay fun and engaging. Likewise, there is a host of different kinds of enemies that tend to be very inventive and have their own weaknesses and ways to battle them.

o   While the overall performance of the game is fun, they start to run into problems in the later half of the game. It seems like they ran out of ideas on how to properly handle the title. First, you are placed on a planet called Dagaboh in order to train and learn more about yourself, much like Luke Skywalker did in 5th and 6th film from the Star Wars movies. As a fan myself, my heart jumped at the opportunity to explore the caves and possibly fight my characters "worst fears and problems". What occurred was a one minute scene where you jump your character up onto the path next to your ship and run down it, only to go through several minutes of cutscene and just time skip to the next level without anymore than a one sentence explanation as to what happened. From there, the game attempts to build tension by simply throwing progressively more and more of previously seen enemies rather than coming up with anything new. Finally, the last boss battle with Darth Vader is probably the most boring thing sequence I have ever played; lasting 24 minutes of real time that consisted of the exact same sequence of three events repeated over and over and over as you slowly chip away at his health.
          
-          Dollar-Value: Low
o   Star Wars: The Force Unleashed 2 has a relatively low dollar-value due to poorly executed and incredibly short gameplay. To start, this game was only about 4 to 6 hours long for the single-player story mode; by far one of the shortest games I have played on the newer consoles. While players can also play challenge modes where they must complete a set gameplay "challenge", these will only last you so long and I found I had completed all of them in less than an hour. Not only that, but when you count the graphical glitches, audio frustrations, and absolutely atrocious gameplay problems later in the game; this title is not worth the $60USD price tag that is currently attached to it.


Recommendations
-          While the concept was good and the kid-friendliness was decent, the delivery was horrible. If you would like to enjoy a good Star Wars title, I can only heavily recommend the first Star Wars: The Force Unleashed. If you have already enjoyed this title, you might also try out titles like Ratchet and Clank or Jak and Daxter. If you are looking for an equally good and M-Rated title, Devil May Cry, Dante's Inferno, and God of War are also great choices.

Saints Row 2

 Saint's Row 2 Review

Kid Safe: Very Low (0.5  / 10)                             Game Quality: High 7.5 / 10)

Genre: Open World Action/Adventure
-          This game takes place where choice is everything. Rather than providing a set story that a player has to follow, they are provided a world that they can explore and do as they wish with a focus similar to an action movie. Likewise, as players adventure through this title they will find alternate means of completing their tasks including battles, negotiation, and puzzle solving.

Internet Requirements: Moderate
-          Saint's Row 2 features a moderate amount of internet requirements in the form of an online-multiplayer function. While this game can generally be enjoyed without the need for internet usage, it can certainly add to the fun. Players are able to enter into contests of skill in areas such as racing or city-destruction against others or they can play cooperatively with each other through the game's massive city.

Story Summary: In Saint's Row 2, players will take control of the leader of a street-gang known as the
"3rd Street Saints". Picking up roughly 5 years after the first game, player's wake in the bed of a Prison hospital ward after having been put in a coma by a devastating explosion at the end of the original title. There, players meet Carlos Mendoza, a young man with connections to the 3rd Street Saints who, upon realizing who the main-character is, leads you in a daring escape from Prison. Once returned to the your home city of Stilwater, players will lead the revolution as they gather gang members to the Saints, take over the territory of surrounding, rival street-gangs, and generally just cause chaos and destruction in any way they see fit.


Kid Safe: Very Low (0.5 / 10)
-          Foul Language: Very High - Not Recommended for Children
o   Saint's Row 2 features an exceptionally high amount of foul language in the form of the following words: "d*mn", "s*it", "a*s", "a*shole", "f*ck", "motherf*cker", "c*nt", "d*ck", "c*ck", "p*ss", "p*ssy", "b*tch", "h*ll", and "n*gger". All of these words are used frequently in dialogue between characters and in regular gameplay. "F*ck" is by far one of the most popular words coming out of everyone's mouth. This foul language is heard from most every character, often with little to no provocation or heightened emotions.

-          Violence and Gore: Very High - Not Recommended for Children
o   Saint's Row 2 features an incredibly large amount of violence with a moderate amount of blood and gore. Interestingly enough, the violence in this title is so over-played that, the majority of the time, it's almost comically unrealistic. Starting off with the basics, players will be fighting and attempting to kill other human beings. The majority of enemies include rival street gangs and officers of the law who, sadly, are generally treated only as another "group" that the Saints need to fight off. However, players are also able to and occasionally encourage to attack and kill regular pedestrians and civilians that are simply going about their lives. Players are able to attack and kill anyone at their own discretion.

o   In combat, players will be using a wide variety of firearms and weaponry that include, but are not limited to, pistols, shotguns, rifles, assault rifles, machine guns, sub-machine guns, grenades, plastique explosives, brass knuckles, Samurai swords, machetes, nightsticks, baseball bats, rocket launchers, cars, boats, helicopters and much, much more. When shooting at enemies, there is generally little to no blood, showing only an occasional splash of blood, unless they happen to hit said enemy in the head, which results in a massive spray of red blood.  When an enemy is killed by firearms, they simply collapse as though they were a ragdoll. Players are rewarded points for how effectively they dispatch their enemies including extra "respect points" for scoring headshots or using up-close-and-personal attacks like "Slice And Dice", where an enemy is hacked up using a Samurai Sword. Players are also able to take "human shields" and hold people at gun-point in front of them.

o   Unlike kills that are made through the usage of weapons and firearms, when a player hits/kills an individual using a vehicle, especially a vehicle moving at high speed, what little sense of realistic violence is gone. In what I can only think to describe as "Life-Sized dolls half-filled with helium", enemies and people who are hit by vehicles will be sent flying with the dullest of thuds against your hood, sending them hurtling dozens of feet into the air as if they weight nothing.

o   Finally, there are number of overly violent cut-scenes and implications throughout the city that are not directly associated with combat. One example of this includes a moment where, as "payment" for the losses to his gang, an individual approaches another  of his gang members and, using a machete, slowly carves off the man's ear; this leaves little more than a bleeding and gaping ear-hole. Another example includes a part of the game where, in an attempt to find a new gang hide-out, players will not only kill all of the homeless living in the abandoned building, but use the homeless individuals as impromptu weapons to break down the shanty-town. Afterwards, news reports are circulating that apparently most all of the homeless people in Stilwater were apparently killed in this assault.
             
-          Sexually-Related Content: High
o   Saint's Row 2 features a high amount of sexually related content which takes place primarily in the form of sexual reference and implication, however it does not feature any explicit scenes of nudity or sexual conduct. Starting off, there is a pretty fair amount of partial nudity: this will occur either through provocative dress which will reveal an ample amount of both cleavage and buttocks or through "blurring". Blurring occurs when an individual is mostly or fully nude and genitalia would naturally be visible: the blurring serves to censor out any explicit visuals.

o   The game features a heavy amount of sexual implication without any explicit visuals. Examples include a "job" called "Escort" in which you are driving around a young woman who is presumably a prostitute and pick up a "John" along the way. From there, you must drive around for a certain amount of time while the "pleasure" meter continues to fill up while you attempt to avoid News vans that are following you. Another example includes an activity called "Ho-ing" in which players will go inside a building and will have to move the thumbsticks in a variety of way to perform different "moves" as the "pleasure" meter fills up. Lewd commentary and the sounds of women moaning can often be heard during both of these activities.

o   There are multiple locations of a sexual nature that you will visit throughout the game which include brothels and strip joints. Strip clubs will occasional feature women dancing erotically in lingerie. There are also a number of signs throughout the game world with sexual reference; some signs read "Peep Show" and "Tee and Aye".

-          Use of Drugs and Alcohol: Very High - Not Recommended for Children
o   Saint's Row 2 features a very high amount of both drug and alcohol usage. Starting off, there are a multitude of scenes where individuals can be seen smoking cigarettes, drinking alcohol, and using illicit materials. Quite a few missions are actually focused around the acquisition and manufacturing of illegal drugs for the purpose of distribution and profit on the streets. There are scenes in which main characters are consuming alcoholic beverages in excess via a "beer bong" as well as smoking Marijuana cigarettes.

o   Players are also able to find and purchase Marijuana cigarettes in certain parts of the game and use them. Usage thereof will cause the players to become "high" and therefore suffer from a blurred screen effect to denote the drug's usage. There is also a mission called "Bad Trip" in which the players are captured and forcibly drugged by a rival gang, causing him to have incoherence, slurred speech, and a blurred screen effect.

             
Game Quality: High (7.5 / 10)
-          Graphics / Visuals: Moderate
o   The graphics and visuals for Saint's Row 2 are a bit of a mixed bag. Also, before I really address this, remember to take my words with a grain of salt. As a slightly older title, the visuals might not "stand out" as many of the games today and therefore might be judged a little harsher than ought; however I have attempted to be as forthcoming as possible in this department.

o   Starting off with the good, I have to really sing the praises of the game's development team for their excellent work in the design of the city, Stilwater. This city is not only massive, but split up into a huge number of different districts and interesting locations that are available to explore. Starting off in the ghetto that is 3rd Street, I will admit that I was instantly concerned I would be working through a run-down, overcrowded, and overall dirty looking city for the rest of the game. Much to my enjoyment, I was hugely mistaken. As I played, I not only got to explore fishing wharfs, university campuses, business districts, trailer parks, casinos and more, a large number of these locations featured buildings that I could simply walk up and walk into; a rather uncommon element for open world games because of the difficulty in designing so many houses and buildings. On top of this, the game had some pretty decent high-resolution textures for its time; not to mention that it also has one of the most well-rounded character developer I have seen to date, thereby giving you the ability to make some pretty believable looking character models.

o   Nonetheless, the game features plenty of issues as well. Saint's Row 2 has a pretty intense problem with glitching. One example of this includes a moment where, when getting out of my vehicle, I apparently walked over an invisible spring-board or something because my character was suddenly, and without warning, launched into orbit and died as he came falling back to earth. Further investigation into this matter revealed that this has happened on multiple occasions to other players. Other examples include a situation where an individual will "slide" from their seat, quite literally hovering away from a bar or table and then suddenly walk away as though they had been standing. Still more are situations of characters that get stuck in walls or in furniture, their body half hanging out of the graphic for the wall while they are running as though they weren't half made-of-wood. Finally, even more examples include matters of "touching", where a player will perform an action (let's use CPR for this example) on another character and not quite "touch them". Despite that, visually, we can see where the character's chest is to touch it, the game says there their chest is higher, resulting in the player character performing CPR roughly an inch or two ABOVE the other character's chest.
   
-          Audio: High
o   The audio and musical quality in Saint's Row 2 is actually pretty high with only a couple of exceptions. Getting right into it, probably the most notable and impressive aspect of the audio in this game is the music. While there isn't really any natural "background" music while you are playing, every vehicle has a radio, you will occasional find radios scattered throughout the world, you can find music shops around the city, and you can even access the radios through the game menu. These radios and music shops all feature a pretty large assortment of genres that range from the expected Rap and Rock to things like Classical, Easy Listening, Reggae, and more. Likewise, the majority of the artists are well recognized musicians that you would find on a real radio station. Some of these artists include My Chemical Romance, Taking Back Sunday, Run-DMC, Mozart, A-Ha, DuranDuran, Avenged Sevenfold, and many more. Having real music that I know and love made this experience all the sweeter.

o   The voice acting, as far as it goes, is a kind of neither here nor there; generally depending more on the character. A number of characters have some pretty decent voice actors that know how to properly project their lines and emote their feelings, allowing the audience to appreciate and empathize with them. Likewise, other characters have the voice-acting capabilities of a gerbil. Luckily, the main majority of poor voice actors tend to be smaller pieces that fail to detract from the player's enjoyment of the game.

o   The sound effects throughout the game are generally the same where. There are a number of pieces that are not outstanding, but they are certainly done. The sounds for a number of different vehicles, crashes, etc. all fill this category. However, some stuff is just laughably silly. A good number of the firearms in this title sound like little more than pop-guns going off and don't really add any weight to the gun-play experience.

-          Gameplay / Playability: High
o   Now, on to everyone's very favorite category: gameplay and playability. Starting off, as always, with playability. Saint's Row 2 does a pretty decent job in trying to help players understand all of the finer details of its gameplay. Despite its slightly unconventional control scheme, Saint's Row takes all the steps to make sure players can use it. Starting with the basic movement and fighting mechanics, the game will progressively move away from simply telling players how to control their character and use missions to introduce different aspects of gameplay such as using different kinds of vehicles, weapons, and more. Whenever a new element of gameplay or game-mode is introduced, it is generally explained with a simple box telling you how to play and what buttons you need to push. Only occasionally did I run into an issue of not being sure how to handle a situation.

o   The gameplay is also one of the most varied to date. While players will obviously be able to follow the game's crime-focused story of hunting down and taking out rival gangs, there is so much more to it. Players, at any time, will be able to take part in any number of different activities that range to relatively simple stuff like racing or "chop shop, where they have to find and deliver certain vehicles, up to games like "Rampage", where they are granted unlimited ammunition and weapons and have to cause as much damage as they can. If they don't want to play in the real world, players can even go to their home and sit and play a game within a game in "Zombie Uprising", a zombie-title where players have to defeat wave after wave of the undead in progressively increased difficulty.

o   While the varied gameplay can be incredibly fun, there is one major issue: it is forced onto you. The game works off of a mechanic called the "Respect Meter". Every activity, job, diversion, and otherwise action that you do will progressively increase this "respect meter" based on how wild, crazy, or intimidating that action was. This could be all well and fine if said "respect meter" didn't have to be filled past a certain point to do the game's regular story missions. So, half the time you are trying to play through the game's story, you have to go out and do some other random activities just so you can get back to following the original missions. This is a more than frustrating mechanic that acts as a means of artificially increasing the game's play-time.
          
-          Dollar-Value: High
o   Overall, Saint's Row 2 actually has a pretty high dollar-value if you can get around the game's overly adult themes. Depending on the skill of your player and how quickly you can fill your "respect meter" and get back to doing the missions, the game can take a minimum of 20+ game hours. All in all, this is actually a pretty darn good value, especially since the game is already technically close to bargain-bin status due to its age. Plus, with the widely varied gameplay, there will always be something new and interesting for you to try out.


Recommendations
-          Sadly, there aren't really a large number of non-mature rated open world titles. The first recommendation that comes to mind would be the inFAMOUS franchise or Sly Cooper, which has certain similar elements. However, if you are alright with the mature rating, Grand Theft Auto will feature a similar, if slightly more serious, type of gameplay; Red Dead Redemption and Assassin's Creed would both be exceptional choices too.

Phineas & Ferb: Across the Second Dimension

 Phineas & Ferb: Across The 2nd Dimension Review

Kid Safe: Very High (9.5  / 10)                             Game Quality: Very High 8.5 / 10)

Genre: Action/Adventure
-          This game is identified by its action-based tone of gameplay that focuses on one or more characters being faced with a challenge and going on an adventure to solve it through puzzle solving, avoiding obstacles, and battling enemies with multiple forms of weapons and attacks.

Internet Requirements: None
-          Phineas & Ferb, to the best of the reviewer's knowledge, does not feature any kind of internet-based service. It does not feature any online multiplayer, "score keeping"/leaderboard, or downloadable content services.

Story Summary: Phineas & Ferb: Across The 2nd Dimension is a direct pick-up after the film, Phineas
& Ferb: The 2nd Dimension. The title is meant to be a tie in and picks up with the characters of the Phineas & Ferb television show; including Phineas, Ferb, Agent P, Dr. D, and many more...plus an exclusive character "Agent T", a turtle-type character. From there, players will lead the team through a diverse set of "other dimensions" as they work to defeat the Evil Dr. Doofenshimirtz and his legion of robot minions.


Kid Safe: Very High (9.5 / 10)
-          Foul Language: None
o   While I'm sure that the chatters and mutters that the Platypus Perry make are something horrible in the Platypus language, to the best of the reviewer's knowledge , Phineas & Ferb does not contain any kind of foul language.

-          Violence and Gore: Very Low
o   Phineas & Ferb features a very low amount of violence with no gore what-so-ever. Using a wide range of inventive and unrecognized weaponry, players will fight a variety of enemies including a number of different robots, farm animals, and gelatinous beings. These weapons include the Carbonator, a weapon that shoots a spray of orange soda, the Baseball Launcher that, as the name implies, shoots baseballs at the enemy, the Anti-Gravity Gun, that can pick up and hurl enemies at each other, and more. Enemies, when attacked and defeated, will often fall apart or simply disappear within a ball of smoke.
             
-          Sexually-Related Content: None
o   To the best of the reviewer's knowledge, Phineas & Ferb does not contain any kind of sexually related content, reference, or nudity.

-          Use of Drugs and Alcohol: None
o   To the best of the reviewer's knowledge, Phineas & Ferb does not contain any kind of drug, cigarette, or alcohol usage.

             
Game Quality: Very High (8.5 / 10)
-          Graphics / Visuals: High
o   Despite what you might have presumed, Phineas & Ferb actually delivers in the graphics and visuals. For anyone that is familiar with the cartoon, you may suffer a couple of annoyances, however these are far and few between. The developers did an excellent job in moving a 2-Dimensional cartoon into a 3-Dimension video-game representation, allowing players to move around accurate representations of all their favorite characters from the Phineas & Ferb cartoon show. Generally, the game feels very much like you are controlling the cartoon and the only real dilemma comes during cutscenes when characters are talking and interacting without your control. Sadly, these scenes offer some slightly broken details and fuzzy visuals, making it regrettable that the developers didn't decide to simply animate these scenes versus using the computer animations.

o   On the contrary, the level and "dimension" design are absolutely superb. While playing through the levels, I never once felt like something had been forgotten or "left out"; the developers generally considered everything about the overarching world. It's not often that you or your child get a chance to explore a world that has been overrun by gelatinous monsters, made up entirely of balloons, or converted into a 1950's era cartoon. Each level and dimension felt as real as the next and I must commend the developers for the thought that was put into them.
   
-          Audio: High
o   For Phineas & Ferb, I both can and can't claim that the audio is "top notch" like I do many other games for one sole reason: the game utilizes its original voice actors. While this is all well and good, you don't need to be a fan of the game's original show to really appreciate their work. The actors really help in just about every aspect of this title. Not only do they assist in playability by helping players know what they should and should not do, they also constantly keep the dialogue running and witty and up-tone beat as well as adding their own commentary here and there. There was more than once that the game's simple puns and childish humor had me laughing right along with them, reminding me much of a Looney Toons cartoons that uses humor that appeals to all rather than something that "only kids will get".

o   Secondly, the music in this game is simple and well-done, but not used enough. Most levels tend to be either silent or music tends to be re-used from prior situations, really negating from the overall enjoyment. Nonetheless, those pieces that are present here and there deserve praise for their simplistic yet enjoyable beats.

-          Gameplay / Playability: Very High
o   Much like the show that the game stems from, Phineas & Ferb and features an INCREDIBLY high amount of both gameplay and playability. Starting off, as always, with playability. This game does EVERYTHING it can to adhere to just about every player. Any veteran player that is familiar with most action/adventure games won't even have to blink an eye; they know almost instantly both how to handle the character and use the majority of the moves and attacks. However, for those players that don't know how to play the game or how to play games in general, Phineas & Ferb helps them along every step. Not to mention that this game will generally display almost any button that a player needs to push in order to use an item, Phineas & Ferb also highlights any section that players need to interact with and, should a gamer take too long, will prompt them with an auditory/subtitle cue to inform them of what or how they need to act to continue through the level.

o   As for gameplay, I have to say that I was blown away. I expected the simple, yet solid gameplay that featured players running around fighting a wide-variety of cartoony enemies. What I didn't expect was the sheer depth of it all; making it akin to other games of a much higher caliber. As players fight their way through Dr. Doofenshimirtz's legions of monsters and robots, their weapons will actually level up; progressively becoming more powerful. As these weapons become more powerful, players will be able to work on them at a "workbench": literally opening them up and improving things like their damage output, rate of fire, available ammunition, and even sound effects and colors. These factors are all reminiscent of very famous and very adult games like Mass Effect or Borderlands.

o   Not even counting weapons or fighting, the game also caters to its audience by constantly breaking up gameplay and offering more than one might expect. While the game generally keeps a linear path, following the Phineas & Ferb group as they explore through dimensions and battle Dr. Doofenshimirtz, it will always have something to do for those players that might not have the longest attention span. Every level is broken up by little mini-games like "Perry-Ball" (also known as Skee-Ball) and the Claw Machine that allow players to use special gold-tokens that they found throughout the levels, win prizes, collect tickets, and even buy a variety of special items like extra playable characters, exclusive sounds and colors for their weaponry, and even trophies and statues that the players can admire when they aren't fighting the Doofenshimirtz Legions.

o   Finally, if all of this isn't enough, players will be able to unlock and play a wide variety of different characters that all have their own specializations and favored weapons. Utilizing these characters will provide very different gameplay experiences as each one will handle a little bit differently and, without a doubt, your little gamer will prefer one over the other.
          
-          Dollar-Value: High
o   Overall, Phineas & Ferb: Across The 2nd Dimension actually has a pretty high dollar-value. While it does not have anything to offer in the way of additional content or multiplayer, the gameplay itself is very enjoyable; especially for younger gamers that are just getting into gaming. The game will offer the majority of players somewhere between 8 to 11 hours of gameplay; which is on par with the majority of adult-titles that are released to date. Even then, if you have a PlayStation 3 console, you will also be able to enjoy 4 episodes of the Phineas & Ferb cartoon show right off of the game-disc. I will admit that I had never seen Phineas & Ferb and I loved it. All in all, especially if your child is a fan of Phineas & Ferb, this is a solid choice.


Recommendations
-          As a highly child-friendly title, we do not have any other recommendations.

inFamous 2

inFAMOUS 2 Review

Kid Safe: Moderate (4.5 / 10)                           Game Quality: Very High (9.0 / 10)

Genre: Open World Action/Adventure
-          This game takes place where choice is everything. Rather than providing a set story that a player has to follow, they are provided a world that they can explore and do as they wish with. Likewise, as players adventure through this title they will find alternate means of completing their tasks including battles, negotiation, and puzzle solving.

Internet Requirements: High
-          inFAMOUS 2 features a high amount of internet requirements due to the constant presence of "user made content". So long as the player is connected to the internet, they are constantly able to find, access, and play a nearly endless amount of levels that are made by other players from around the world, adding an incredible amount of gameplay. (WARNING: "User Made Content" cannot be properly rated by The Parent's Guide to Video Games)

Story Summary: In inFAMOUS 2 you take the role of Cole McGrath, a normal man who is has been
given an incredible gift: the ability to control and use electricity. Following the first game where Cole establishes himself as either the hero or villain of the fictional city, "Empire City", Cole is faced with the fight of his life with a monstrous being simply called "The Beast". After a staggering loss, Cole retreats to the southern city of New Marais where he only has a limited amount of time to grow stronger before "The Beast" reaches him once again. However, Cole will not only be forced to battle The Beast, but he will also be faced against the blood-thirsty Militia who has taken over New Marais as well as an unknown, monstrous threat of creatures that has begun to invade the city.


Kid Safe: Moderate (4.5 / 10)
-          Foul Language: Moderate
o   inFAMOUS 2 features a moderate amount of foul language in the form of the following words: "a*s", "s*it", "d*mn", "h*ll", "b*tch", and "b*stard". These words will occasionally be heard throughout gameplay from a large number of different characters. These words are most often used in fits of emotional turmoil, most often to express frustration or anger, however there are several instances where these words are used without notable provocation.

-          Violence and Gore: High
o   inFAMOUS 2 features a high amount of violence and a low amount of gore. Starting off, players are able to engage and attack anyone they so choose; this includes both human and monstrous-humanoid like creatures. The humans can be anyone including, but not limited to, Militia-members, who are dressed to resemble para-military soldiers wearing combat gear and masks, other super-hero-like characters, who most predominantly wear robot-like armor, and regular civilians off the street, no matter who they are. Players are required to attack and fight militia members, super-hero-like characters, and monstrous creatures. They are also encouraged through "bad missions" to attack and fight regular unarmed civilians off the street, most often for no other reason than to "make an impression".

o   While fighting, players will most often either be using fantastical super-powers that are related either to electricity, fire, or ice or they will be using a melee weapon called "The Amp" to hit, injure, and possibly kill their opponents. Fights do not show any extensive scenes of gore and will uncommonly show a small spray of red to denote a spray of blood. When players defeat a human enemy, the enemy will very often drop down to the ground and roll around in pain; from there, players are able to decide how they would like to handle this downed enemy. Players are able to outright attack and kill the enemy, "bio-leech" their enemy which is a shockingly brutal attack where a player forcibly steals a person's life-force (showing a scene of the enemy being electrocuted while fighting for their life), restrain their enemy to the ground, or heal the person if they were an innocent bystander who accidentally got caught in the cross fire. Monstrous enemies are killed and will simply disintegrate after death.

o   A number of scenes in the game feature both highly graphical and extremely violent imagery. One of the lesser examples include a cutscene where a civilian is hit with the butt of a firearm, causing a spray of blood from their mouth. Another example includes several missions where players must rescue civilians who have been captured by the Militia and are being summarily executed; showing the citizens being shot, spraying blood, and then thrown off of the roofs of buildings.
             
-          Sexually-Related Content: Low
o   inFAMOUS 2 features a low amount of sexually-related content that primarily takes place in reference. The city in this game features what is akin to a "red-light district" that features a number of buildings with open store-front windows with chairs inside, signs that read "Sexy", "Sex", "Live Nude Girls", "Erotic Peep Show", and "Latch it and Skank". Several neon signs feature silhouettes of dancing girls. Several female characters are also dressed scantily with clothes revealing some amount of cleavage.

-          Use of Drugs and Alcohol: Low
o   inFAMOUS 2 features a low amount of drug and alcohol usage which takes place in both depiction and reference. Several cutscenes include scenes of individuals imbibing alcoholic beverages and being generally rowdy. There are also a number of references to date-rape drug usage, e.g. "Hey, did that guy slip you a roofie?", and alcohol usage. 

             
Game Quality: Very High (9.0 / 10)
-          Graphics / Visuals: High
o   inFAMOUS 2 has a wonderfully high level of graphical and visual quality. Some of the game's greatest strengths lie in their character designs and world-design. Starting off with the characters, watching our hero Cole McGrath move is one of the delights of this title. The team has put extensive works into making him look and move similar to a real-person would in his place. The very subtle hand movements, sways of motion, leg and foot placement, and more all add to a very believable performance. Likewise, these animations cover a HUGE range of different movements including, but not limited to, running, (on a flat surface, on a narrow set of stone, and even across a tight-wire), jumping, diving, and even climbing the faces of buildings and walls. The facial animation matches this well and provides decently done facial expressions; once again, adding to the realism of this game.

o   Even better than the man moving through the world is the world itself. Just looking at the city of New Marais and the surrounding swamps, you can tell an incredible amount of effort has been put into its creation. The streets, alleys, buildings, and districts are all fully-realized to develop an entire living and breathing city where people believably move, live, and work. Outside of the city, players will also experience two very different settings: the Swamps, a horrible, rank, and claustrophobic setting where the trees and mist and stink of creatures close in around you while you wait for a beast to come barreling out of the fog for you; and "Flood Town", a decimated remnant of New Marais that was destroyed by a massive flood, leaving it as little more than crumpled and decaying buildings, twisted metallic structures, and power lines still zipping this way and that...leaving one of the only ways to get around safely. When you factor in that all of this looks and feels incredible with excellent lighting, color, and textures (i.e. a brick wall looks like a brick wall with appropriate holes, spots, shadows, etc) than you have yourself an incredible backdrop to an adventure.

o   The only graphical problem that this game has is a matter of "pixelization", i.e. some of the graphics or visuals tend to break up a little when you are looking far off into the distance: making them appear blocky and broken.
   
-          Audio: High
o   inFAMOUS 2also features a rather high amount of audio and musical quality. The game's overall strengths include its voice-acting as well as its musical score. Starting off with the voice acting, the game has two notable points. The first is that, if you or your gamer has played the original inFAMOUS title, you will notice that his voice actor has changed since the first game. Cole McGrath's new voice actor is not only a competent actor, but also fits Cole's design a great deal better than his original actor. That aside, not only does most every main character have a talented voice actor behind them, but each character is audibly different. What this means is that each character sounds different and has a very different design to them, i.e. the character Kuo tends to be very refined but stern, Nix is very wild and almost sultry, Wolfe is very intellectual but intrigued, Bertrand is very dictatorial and mocking; on and on, etc. etc. It all pulls together for a very pleasing array of characters.

o   On top of the rather excellent voice acting, the musical accompaniment for this title is equally impressive. This title features a wide range of musical pieces that range anywhere from rock to reggae, blues and jazz, and much, much more. All of these pieces are extremely well matched to the gameplay that is taking place and sets the mood perfectly; whether it is for a high paced action scene, a chase scene, an emotionally frustrated scene, soft and creepy, high tension, etc. The team did excellent work in using the music to set the tone and help maintain the emotion of the scene using a huge range of musical works.

-          Gameplay / Playability: Very High
o   inFAMOUS 2 features a very high amount of both gameplay and playability. Starting off with the playability, this game is very well tailored to both old and new players alike. Any player who is already played the first game will be able to pick up the controller and go without a single issue; all of the controls are essentially the same. For those that haven't enjoyed the first game, the controls and fighting system are all slowly explained in a high energy but well-paced environment that well introduce a player to combat but not put them in any real danger until they actually know what they are doing. The proper controls and buttons are all displayed in bold, simple instructions. Likewise, any new super-powers that characters learn are fully introduced and taught to the player, along with any other gameplay features they might need to know. Finally, the gameplay has also been cleaned up from the original game, allowing players to change their super-powers quickly and easily with only a couple of button presses while, in the original game, it was frustratingly difficult to switch to what power you needed to use.

o   The gameplay is an exceptional treat...where to begin. As is already obvious, players are taking the role of a super-hero that is granted the ability to do extraordinary things. One of the interesting facts about this game, however, is that the player really gets to determine what powers they get. Based on how a player decides to play, whether they want to be famous or infamous, orderly or chaotic, i.e. good or evil, players will actually develop in different ways. Not only will players get to enjoy different missions and levels, they will also get different endings to the story, and develop a wide variety of different super-powers.

o   Fighting and powers aside, the amount of gameplay is incredible in this game. Players will not be restricted to things like "go hear, blow this thing up/fight this person". They will have a wide variety of options ahead of them. Just a couple of examples from missions include using a high-powered light beam to protect civilians from monsters, find and retrieve certain items in the city, carry and put out fires using a massive iron lid, race across the city, and more. In concerns of fighting, players will also have a wide variety of missions that include escorting and rescuing people, fighting both humans and monsters, MASSIVE scale fights that include taking down giant Godzilla like creatures or even assault vehicles like Combat Helicopters, and more. I should note that all of these are just from the regular game and don't even include the host of extra levels, missions, and ideas that I got to play through in "user created levels".
          
-          Dollar-Value: Very High
o   Overall, inFAMOUS 2 has an exceptionally high dollar-value. Hands down, this game is worth the money. Not only does it have good graphics, good sound, and absolutely incredible gameplay; this game also features anywhere from 8 to 10 hours of gameplay just focusing on the main story, not to mention even more when you account for the large amount of extra missions and levels that you can find and do throughout the city. If that isn't enough for you, any players that are hooked up the internet with their PlayStation 3 video-game console will be able to access a nearly endless supply of extra levels, missions, gameplay, and more. While there are some themes that may be questionable in this title, so long as you are ok with them than this title will be worth every penny.


Recommendations
-          There really are not too many open world games that would be a decent choice for younger viewers; the possible exception being inFAMOUS or the Sly Cooper series which was actually built using the same technology. However, if you are going for adult-rated titles, Red Dead Redemption, Grand Theft Auto, and Assassin's Creed would all provide excellent choices.